Creative, innovative and performance driven professional specializing in 3D character set up and rigging. Capable of taking a character design idea and fully realizing by means of setting it up through rigging and scripting to completely breathe life into vision behind the idea.
Key responsibilities:
Lead a team of 40 Riggers.
Ability to solve problems and capability to lead a team with the ability to meet
schedules and artistic guidelines under deadlines.
Worked with the Assets HOD to meet project schedules.
Scheduling and Resource management
Key responsibilities:
Lead a team of 20 Riggers.
Critical and organized with own work.
Ability to solve problems and capability to lead a team with the ability to meet
schedules and artistic guidelines under deadlines.
Worked with the Asset Supervisor to meet project schedules and manage their time
to the successful delivery of Assets.
Projects:
Sonic The Hedgehog 2(SEGA)
Pinocchio 3D - (Disney)
Responsible for building overall rigging pipelines and building asset rigs and managing the rigging department.
Involved in creating cartoon character rigs and hybrid facial setups.....Setting up rigging pipeline, and scripting tools for animation and rigging to help automate certain areas in the production.
Provide support throughout the character production process working closely with artists in the character team; using our tools to build rigs and maintain a high level of visual and technical quality for all characters.
Involved in rigging creatures for Television Production......
Involved in creating cartoon character rigs and hybrid facial setups.....Setting up rigging pipeline, and scripting tools for animation and rigging to help automate certain areas in the production. Coordinating with other departments to make the
animation workflow smooth.
Involved in rigging Characters and assets for gaming and VR....
Build complex character and prop rigs and maintained a high level of visual and technical quality for all rigged assets.
Worked in various TV productions and some gaming projects. Was responsible for rigging characters and props all throughout....
Worked under experienced Rigging Supervisors who mentored me in rigging. That was my first gear to drive the Rigging car.
Got opportunity to work under TV productions like Miki Do, Geotrax, Mickey Mouse Club House, fantastic Four etc......Was engaged in Maya manual Rigging process.